That lake South of the village is not connected to main river, but lake West of the village is, that's why planned trading post is located there somewhat awkwardly. Starting terrain is a bit awkward - especially if I want to keep that forested area for forestry use and not cut it all for farms and bigger town. As far as I can tell most mod features are very late game. It's been 6 years, and so far the only mod features I used are apiary produces honey from nothingand pure decorative statue of colonial governor on a llama. Preplanning would also probably be more optimal than building just-in-time, but then I can't be bothered to check wiki, even if there was wiki for mod stuff. It's weird how in some games I'm really obsessed about aesthetics I can't play factorio after oil processing, it breaks my pretty layoutsand in others it's minmax all the way. This results is much more aesthetically pleasing colony than what some other people on youtube get by building just-in-time. The way I play is that I preplan very far in advance, with paused buildings everywhere, and then unpause them when I want to actually build them. So far nobody died, the colony is short on building materials, which is understandable as it's building very aggressively. The best kittens, technology, and video games blog in the world.
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